This is a heavily interactive web application, and JavaScript is required. Simple HTML interfaces are possible, but that is not what this is.
Post
Adriaan
adriaan.games
did:plc:befrfflty3ilju2mly3itjtm
I forgot to mention this banger of a reason to write in GDScript over C#: c# needs to take a moment compile after every change (time that significantly grows with more code) but running a game written in GDScript is MUCH quicker. example compare:
hidden folks in Unity: 4,5s
rift riff in Godot: 1,1s
2025-04-03T05:32:14.097Z