This is a heavily interactive web application, and JavaScript is required. Simple HTML interfaces are possible, but that is not what this is.
Post
Lohik
needle0v0.bsky.social
did:plc:s4ir25b5gi24r7kyxr4eiv4s
Parallax Mapping adapted from Joey de Vries' outstanding LearnOpenGL tutorials, or at least the first parts of it (ignore it breaking at even slight angles). I plan to release the shader code when I've finished- haven't seen many good resources to do this in godot #godotengine #godot #gamedev
2024-12-21T13:53:47.748Z