This is a heavily interactive web application, and JavaScript is required. Simple HTML interfaces are possible, but that is not what this is.
Post
Pat Holleman
patmakesrpgs.bsky.social
did:plc:qxlu4qv4a665adh4pxkravgd
Nishikado motion takes place on an "axis of obstacles: enemies and environments get more challenging. Composite flow happens on an "axis of abilities." For example, the game gives the player platformer or action-specific powerups. Or, level design emphasizes platformer verbs over action ones.
2024-12-26T20:53:29.246Z