This is a heavily interactive web application, and JavaScript is required. Simple HTML interfaces are possible, but that is not what this is.
Post
Anthony Pham
viridianth.bsky.social
did:plc:vfoghb6ay4irf7xusrr5wkbp
Dan Kenton's revolver texturing tutorial will help you take that chamferzone tutorial even further. Although he uses the also common specular gloss texturing maps, so it's a good primer for any game/studio that uses those.
https://flippednormals.com/product/revolver-texturing-35392
2024-12-05T03:57:21.684Z