This is a heavily interactive web application, and JavaScript is required. Simple HTML interfaces are possible, but that is not what this is.
Post
Yann Lemos
yann-lemos.bsky.social
did:plc:3haizlayc6aljsyxvc5rudjw
Anyone experienced with the #Godot #debugger?
I've got a plugin live right now that's working fine, but the engine keeps sending these warnings, even though these messages are being captured by my plugin
Any way to hide/deal with them?
Don't like polluting users' output
#GodotEngine #plugin
2025-01-29T12:30:33.454Z